Made an info board of my character on skyrim, what do you guys think?
X Moiri the Templar X
_____________(Personal Stats)______________
Name: Moiri
Age: 23
Eye Color: Dark Purple
Hair Color: Black
Height: 5’11
Weight: 115
Race: Nord
Faction: Templars (My own personal characters faction) The Templars are a higher ranked Viligent of Stendaar.
Level: 75
Standing Stone: The Lord Stone
Favorite Weapon: Skyforge Steel Sword
Favorite Armor: Steel Plate Armor
Favorite Spell: Close Wounds
Favorite Magic School: Restoration
Favorite Shout: Dragonrend
Difficulty: Legendary
Character Attributes: /Magicka: 330/Health: 500/Stamina: 490/
Total Play-time: 482 hours 49 minutes and 8 seconds (On-going)
Number of Saves: 2072
Personality: Moiri is a very delicate and soft-spoken individual although she is rather bold due to the Templar order training her since she was a child, so she tends not to be swayed by beliefs and views.
Character Story: She grew up living with her Nord Father and Mother until the age of about 6 where she saw a carriage carrying prisoners came inside of Helgen where she and her parents lived. Moments later she saw Ulfric Stormcloak Step of out the carriage infront of Imperial Soldiers, a few seconds later her parents told her to get inside. She knew what the Imperials were about to do so she headed to her room and watched the execution of one stormcloak until it was the turn of an unknown individual (Soon to be the dragonborn) moments later she saw a dragon land on top of the tower near the execution block, she run down stairs after her Mother and Father and warned them about the Dragon, they soon Gathered up there things and began to try and get away from Helgen. As they made their way towards the exit a part of a building fell crushing her Father and Mother and trapping her underneath, dwindling her unconscious, days Passed and she finally awoke from the tragic experience. She crawled out of the rubble knowing that her Mother and Father were gone from the life she now has to face. Once she stood up she was confronted by a tall bandit who grabbed her and carried her off as he saw it was a good opportunity for a ransom. Little did he know no-one cared for her as they were all dead. He set ransom letters to all of the big hold capitals and nearly a month later, Steel Plated, Robed armor wearing persons attacked the bandit camp taking her and explaining that they were there to give her a new life, to save her from her tragic passed. She willingly stayed with them and training every day for the next 14 years until the age of 20,occasionly went to High Hrothgar where she met the Dragonborn which knowing her power and good heart, he passed down the way of the voice to her. She then began her life as a Templar, hunting vampires and bringing light into the darkest places to the land of skyrim.
Alteration Spells: Ash Shell, Candlelight, Detect Life, Dragonhide, Equilibrium, Ironflesh, Magelight, Mass Paralysis, Oakflesh, Paralyze, Stoneflesh, Telekinesis.
Illusion Spells: Clairvoyance, Courage, Fear, Frenzy, Frenzy Rune, Fury, Haromy, Hysteria, Invisibility, Mayhem, Muffle, Pacify, Rally, Rout, Vision of the Tenth Eye.
Destruction Spells: Arniel’s Convection, Blizzard, Chain Lightning, Fire Rune, Fire Storm, Fireball, Firebolt, Flame Cloak, Flames, Frost Cloak, Frost Rune, Frostbite, Ice Spike, Ice Storm, Icy Spear, Incinerate, Lightning Bolt, Lightning Cloak, Lightning Rune, Lightning Storm, Spark, Thunderbolt, Wall of Flames, Wall of Frost, Wall of Storms, Whirlwind Cloak.
Conjuration Spells: Bound Battleaxe, Bound Bow, Bound Dagger, Bound Sword, Command Daedra, Conjure Ash Guardian, Conjure Ash Spawn, Conjure Dremora Lord, Conjure Familiar, Conjure Flame Atronach, Conjure Frost Artronach, Conjure Seeker, Conjure Storm Atronach, Conjure Wrathman, Dread Zombie, Flame Thrall, Flaming Familiar, Reanimate Corpse, Soul Trap, Summon Arniels Shade, Summon Arvak, Summon Unbound Dremora.
Restoration Spells: Circle of Protection, Close Wounds, Fast Healing, Grand Healing, Greater Ward, Heal Other, Healing, Healing Hands, Lesser Ward, Poison Rune, Repel Lesser Undead, Steadfast Ward, Turn Greater Undead, Turn Lesser Undead, Turn Undead.
Shouts: Animal Allegiance, Aura Whisper, Battle Fury, Become Ethereal, Bend Will, Call Dragon, Call of Valor, Clear Skies, Cyclone, Disarm, Dismay, Dragon Aspect, Dragonrend, 3 Drain Vitality shouts (Common Shout Glitch), Elemental Fury, Fire Breath, Frost Breath, Ice Form, Kyne’s Peace, Marked for Death, Slow Time, Soul Tear, Storm Call, Summon Durnehviir, Throw Voice, Unrelenting Force, Whirlwind Sprint.
Powers: Battle Cry, Black Market, Bones of The Earth, Conjure Werebear, Mora’s Boon, North Wind, Secret of Strength, Nightingale Strife, Summon Karstaag, Summon Spectral Assassin, Sun Flare, Waters of Life.
Active Effects: Agent of Dibella, Ancient Knowledge, Dragon Infusion, Dragonborn Flame, Force Without Effort, Lover’s Insight, Resist Frost, Agent of Mara, Seeker of Might, Sinderion’s Serendipity.
____________(Combat Strategy)_____________
Against melee attackers(Named this tactic strategic striking) quickly watch the enemies movements and stun them with a sword thrust (Shield bash but with only a sword) with her trusty Templar sword and deliver quick deadly blows to the opponents sides and chest, if the enemy strong attacks(Named this tactic Templars Reflexes), due to the slowdown effect of the block perk quick reflexes, she is able to easily get behind her attackers and give a few deadly blows until the effect wears off. She can do a (Named this tactic disarming trickery) disarming bash or use the shout of disarming to disarm her opponent’s weapon and take it from the ground leaving the attacker without a weapon.
If against a spell using opponent like a strong Arch Pyromancer or a strong bandit leader using a bow, her Magic Resistance gear is easily able to repel most damage done to her along with her trusty perks and armor she is able to repel physical damage with the help of her armor and her power in restoration magic . So she rushes at the mage/Bandit at full speed (Name This Tactic Tranquilfy the mage/Bandit) and delivers a jump strike and preforms sword thrusts (Shield bashes) to pacify the mages ability to be able to cast spells, or to shoot arrows. She does this until the mage/Bandit is finished.
If a dragon would so appear(Named this tactic Wear down the dragon), her magic resistance armor is good against a dragons thu’um so she pulls out her trusty close wounds spell in her left hand and her sword in the right along with a dragonrend shout to bring the dragon to the ground, she then proceeds to attack the dragon, if and when he melees or uses his thu’um she quickly casts a close wounds spell to either heal a melee attack, or completely negate the effects of the dragons thu’um, repeat until finished.
________________ (Gear)___________________
(Was able to enchant gear without perks due to the dragonborn add-on to remove perks with a cost of a dragon soul)
Templar Necklace/Armor: 0/Weight: 0.5/Value: 2078(Silver Necklace Re-named): One-handed attacks do 45% more damage. Increases magic resistance by 22%
Templar Plate Armor(Legendary)/Armor: 650/Weight: 38/Value: 3092(Steel Plate Armor re-named): Increases your health by 70 points. Magicka regenerates 70% faster.
Templar Plate Boots(Legendary)/Armor: 292/Weight: 9/Value: 2653 (Steel Plate Armor re-named): One-handed attacks do 45% more damage. Increases your stamina by 70 points.
Templar Plate Gauntlets(Legendary)/Armor: 292/Weight: 6/Value: 2760 (Steel Plate Armor re-named): One-handed attacks do 45% more damage. Increases your magicka by 70 points.
Templar Plate Helmet (Legendary)/Armor: 320/Weight: 6/Value: 1614 (Steel Plate Armor re-named): Magicka rengenerates 70% faster. Increases your magicka by 70 points.
Templar Ring/Value: 2048 (Silver Ring re-named): One-handed attacks do 45% more damage. Increases magic resistance by 22%.
Total Armor Rating: 1603
Chaosbane/Damage: 444/Weight: 10/ Value: 1579(Skyforge Steel Sword Re-named) Target Takes 35 points of frost damage to health and stamina. 50% chance for each element of fire, frost and shock to do 55 points of damage.
___________________(Perks)___________________
Enchanting Perks (100): Enchanter (1/5), Soul Squeezer, Soul Siphon.
Smithing Perks (100): Steel Smithing, Arcane Blacksmith, Elven Smithing, Advanced Armors, Dragon Armor, Dwarven Smithing, Orcish Smithing, Ebony Smithing, Daedric Smithing.
Heavy Armor Perks (100): Juggernaut (5/5), Fists of Steel, Cushioned, Conditioning, Well Fitted, Tower Of Strength, Matching Set, Reflect Blows.
Block Perks (91): Shield Wall (5/5), Quick Reflexes, Power Bash, Deadly Bash, Disarming Bash.
One –Handed Perks (100): Armsman (5/5), Fighting Stance, Savage Strike, Critical Charge, Paralyzing Strike, Bladesman (3/3)
Lockpicking Perks (Legendary Rank: 44): Novice Locks, Apprentice Locks, Quick Hands.
Speech Perks (87): Haggling (5/5), Allure, Merchant, Investor, Bribery, Persuasion, Intimidation.
Restoration Perks (76): Novice Restoration, Respite, Regeneration, Necromage, Ward Absorb, Apprentice Restoration, Adept Restoration, Expert Restoration, Restoration Dual Casting, Recovery (2/2)
___________________(General)________________
Mauls: 460
Werewolf Transformations: 1
Vampirism Cures: 8
Necks Bitten: 67
Days as a Werewolf: 1087
Days as a vampire: 884
Locations Discovered: 403
Dungeons Cleared: 509
Days Passed (Continue) 1375
Hours Slept: 302
Hours Waiting: 8195
Standing Stones Found: 29
Gold Found: 1012625
Most Gold Carried: 374643
Chests looted: 2221
Skill Increases: 1364
Skill Books Read: 67
Food Eaten: 530
Training Session: 44
Books Read: 379
Horses Owned: 2
Houses Owned: 6
Stores Invested In: 14
Barters: 2996
Persuasions: 28
Bribes: 5
Intimidations: 7
Diseases Contracted: 8
_________________(Quest)__________________
Dragonborn Quests Completed: 7
Dawnguard Quests Completed: 19
Quests Completed: 178
Misc Objectives Completed: 326
Main Quests Completed: 18
Side Quests Completed: 77
The Companions Quests Completed:17
College of Winterhold Quests Completed: 17
Thieves Guild Quests Completed: -3 (Think this stat might’ve glitched)
The Dark Brotherhood Quests Completed: 26
Civil War Quests Completed: 9
Daedric Quests Completed: 15
Questlines Completed: 6
___________________(Combat)_________________
People Killed: 4191
Animals Killed: 2245
Creatures Killed: 1447
Undead Killed: 1750
Daedra Killed: 161
Automatons Killed: 411
Critical Strikes: 7402
Sneak Attacks: 5380
Backstabs: 1479
Weapons Disarmed: 11
Brawls Won: 10
Bunnies Slaughtered: 4
____________________(Magic)___________________
Spells Learned: 1720
Dragon Souls Collected: 168
Word of Power Learned: 81
Words of Power Unlocked: 84
Shouts Learned: 29
Shouts Unlocked: 28
Shouts Mastered: 27
Times Shouted: 1585
___________________(Crafting)_________________
Soul Gems Used: 365
Souls Trapped: 448
Magic Items Made: 265
Weapons Improved: 105
Weapons Made: 607
Armor Improved: 176
Armor Made: 119
Potions Mixed: 38
Potions Used: 637
Poisons Mixed: 11
Poisons Used: 2
Ingredients Harvested: 1062
Ingredients Eaten: 21
Nirnroots Found: 82
Wings Plucked: 2
____________________(Crime)__________________
Total Lifetime Bounty: 25440
Largest Bounty: 1540
Locks Picked: 472
Pockets Picked: 40
Items Pickpocketed: 624
Times Jailed: 1
Days Jailed: 0
Fines Paid: 5553
Jail Escapes: 0
Items Stolen: 759
Assaults: 425
Murders: 67
Horses Stolen: 1
Trespasses: 40